Steam user eliz964 posted this on the discussion page for the Cimtographer mod by emf.
Posted by2 years ago
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[Guide] How to import real life roads and height maps with CimtographerMoved Permanently. The document has moved here.
a) Go to terrain.party and find the area you want to export. Download the area. b) Extract the zip file to C:UsersUSERNAMEAppDataLocalColossal OrderCities_SkylinesAddonsMapEditorHeightmaps • If the MapEditor or Hightmaps folers do not exist, create them c) Open the readme file you just extracted and copy the the numbers on the end of the link in there. All the characters after box= d) Reverse the two sets of numbers and reduce to 4 decimal places • eg. -77.499938,43.241825,-77.721906,43.080128 turns into -77.7219,43.0801,-77.4999,43.2418 e) Go to http://overpass-api.de/api/map?bbox=YOURNUMBERSHERE but replace YOURNUMBERSHERE with the numbers from part 2.d f) Move the file that downloads to C:UsersUSERNAMEDocuments 3) Update mapper a) Go to https://github.com/rdiekema/Cities-Skylines-Mapper/releases and download Mapper.zip b) Open the zip and copy Mapper.dll and paste it over Mapper.dll in the mod's folder on your computer. Mine was at C:Program Files (x86)Steamsteamappsworkshopcontent255710416064574 Mockup pack torrent. An ultimate collection of 2000+ free mockup templates PSD designs. The complete collection of free design mockup PSD templates for various kinds of graphic designing. Mockups are usually designed prototypes to establish any kind of design before the final production. Today we are talking all about. Packaging and branding is a vastly diverse field and designing creatively is the most important and difficult part. To help make things easier for you, Mockup Zone proudly presents Essential Packaging & Branding Mockup Pack. 20 Best Photorealistic Logo Mockup Pack. Photo realistic presentation is a trend now and it is very effective way of presenting your graphic works. What make is so popular? Of course its realism makes it so popular, we can present a work in a natural environment or we can give an idea of ho. CSS Author - Categories. 4) Start Cities: Skylines 5) Go to Content Manager --> Mods and enable Cimtographer 6) Go back to the main menu, click Editors --> Map Editor --> New --> Create 7) Load Terrain a) Click on the Import Heightmap button (the icon has a blue arrow pointing to the right) and choose one of the files for your city, then click Import. Personally, I like the USGS file. You can click on each of them to see which you like best. 8) Load Roads a) Click on the road icon on the right end of the icon bar. Check that the Path field matches both the location and filename of your OpenStreetMap file from step 2.f (there shouldn't be any file type extension, the filename is just map, not map.osm) b) Click Load OSM From File c) Click Make Roads d) Wait while magic happens EDIT: I think it should be mentioned that once you click 'Load OSM From File' it will look like the game froze, but you just have to wait for a couple of minutes. The game did not crash at that point!
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